Post by bestscyllana on Dec 27, 2016 5:56:10 GMT 8
Recently, my faction's grinders and money sources have improved greatly. We get millions overnight, and the problem is there isn't much to spend it on. At this point, we've made our roof out of ocelot spawners and spent 26k obby on reverse layers, and it seems like we've lost no money at all. There isn't anything we can't really buy, so I believe there should more items.
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* First off, obby should maybe be more, considering the 26k obby didn't even break $200k. I still think obby should be fairly cheap, because people like to make their main base obsidian, but more then it is currently. Obsidian is 13x stronger then cobblestone, and it's not even double the price.
* A suggestion on adding more stuff to buy would be custom enchants. They would add much more diversity to PvP and give players something to buy and spend a lot of money on.
* Adding a medium price to mining spawners would force factions to leave most of their spawners up. People could then spend money on actually cannoning to get decent loot from it. At the moment, there are two factions with any more then 10 spawners up, Fatality (ours) and 911/Rogue. This makes raiding boring and worthless especially for the US players such as my faction.
* Something else that would add another thing to do with money is ranks that can be bought with the in-game money. Not sure what the staff would want to have for these ranks, so I'll just leave it open.
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The reason for adding all this is because I've been thinking about this---once my faction finishes our base (which will just be in a few weeks) the only other thing for us to do is raid, and I don't see how much of that we can do because of everyone's ability to mine spawners and always be safe. Even if we where to raid when they had their spawners up, which is in the middle of the night for us, nothing stops them from mining them while we are cannoning. These changes would not just make raiding better, but also just add more things to do late-game.
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Thank you for considering my suggestions.
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* First off, obby should maybe be more, considering the 26k obby didn't even break $200k. I still think obby should be fairly cheap, because people like to make their main base obsidian, but more then it is currently. Obsidian is 13x stronger then cobblestone, and it's not even double the price.
* A suggestion on adding more stuff to buy would be custom enchants. They would add much more diversity to PvP and give players something to buy and spend a lot of money on.
* Adding a medium price to mining spawners would force factions to leave most of their spawners up. People could then spend money on actually cannoning to get decent loot from it. At the moment, there are two factions with any more then 10 spawners up, Fatality (ours) and 911/Rogue. This makes raiding boring and worthless especially for the US players such as my faction.
* Something else that would add another thing to do with money is ranks that can be bought with the in-game money. Not sure what the staff would want to have for these ranks, so I'll just leave it open.
-
The reason for adding all this is because I've been thinking about this---once my faction finishes our base (which will just be in a few weeks) the only other thing for us to do is raid, and I don't see how much of that we can do because of everyone's ability to mine spawners and always be safe. Even if we where to raid when they had their spawners up, which is in the middle of the night for us, nothing stops them from mining them while we are cannoning. These changes would not just make raiding better, but also just add more things to do late-game.
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Thank you for considering my suggestions.